Software developer · Digital creator

I BUILD
PRODUCTS
PEOPLE
REMEMBER

From concept to clickable product. I handle the design, code, and polish so you can focus on building momentum.

Available
< 24h reply

Open for roles & select freelance work.

Full-time or a sharp build. If the idea's real, I'm in.

How I work
Ship fastDesign tasteClean codeFounder energy

Obsessed with products that feel obvious once you use them.

3+
Years building
45+
Shipped projects
37+
Happy clients
React●Next.js●TypeScript●Node.js●Python●PostgreSQL●Figma●AWS●Framer Motion●Docker●
React●Next.js●TypeScript●Node.js●Python●PostgreSQL●Figma●AWS●Framer Motion●Docker●
01 / AboutThe person

More than the code

More than
the code.

hiii I'm Punit :)

I'm a Developer, but that's probably the least interesting thing about me.

The code is just one part of the story.

Before the projects, the clients, the late nights, the wins, and the things I'm still figuring out - there was just a kid who wanted to make something of himself.

I didn't have everything figured out. Honestly, I still don't.

But I've always had this thing in me that makes it hard to sit still. If I don't know something, I want to understand it. If I can't do something, I want to learn how. And if someone tells me something can't be done, my first instinct is usually to ask, “Why not?”

01

The beginning

I started with a computer and a lot more curiosity than knowledge.

There were plenty of moments where I had absolutely no idea what I was doing. Things broke. Projects failed. Plans changed. There were days when I questioned whether I was actually good enough to do any of this.

But I kept coming back. One project became another. Learning became building. Building became working with people. And slowly, the things that once felt impossible started becoming things I could figure out.

That process changed me more than any particular technology ever could.

02

The part nobody sees

From the outside, progress can look very clean. It isn’t.

There were long nights, failed ideas, financial pressure, uncertainty, deadlines, rejection, and plenty of moments where I had to keep moving without knowing exactly where I was going.

I’ve had things work out. I’ve also had things completely fall apart. Both taught me something.

The wins gave me confidence. The difficult parts gave me perspective. And I think I needed both.

03

Somewhere along the way

I started making money from the things I was building. Then I started working with real businesses. Then came bigger projects, bigger responsibilities, and problems that couldn’t be solved by simply following a tutorial.

That was probably one of the biggest changes for me.

I stopped thinking only about “Can I build this?” and started thinking about “Will this actually help someone?”

That difference matters.

04

I’m still becoming

I don’t think I’ve reached some final version of myself. I don’t really want to.

There are still places I want to see, things I want to build, people I want to meet, risks I want to take, and a ridiculous number of things I still don’t know.

Maybe that’s the point.

I’m not trying to have the perfect story. I’m trying to have a story worth remembering.

02 / SkillsThe toolkit

Tools I actually
ship with.

Code, systems, and creative media. Not a padded resume list — the stack I use when something needs to leave the building.

React/Next.js/TypeScript/Node.js/Python/PostgreSQL/Video Editing/MongoDB/Docker/AWS/Figma/Motion Design/
React/Next.js/TypeScript/Node.js/Python/PostgreSQL/Video Editing/MongoDB/Docker/AWS/Figma/Motion Design/
AI Video/Framer Motion/GraphQL/Prisma/Vercel/Tailwind/Linux/CI/CD/Vue/Git/WebAssembly/System Design/
AI Video/Framer Motion/GraphQL/Prisma/Vercel/Tailwind/Linux/CI/CD/Vue/Git/WebAssembly/System Design/
01 / Frontend

Interfaces that feel sharp and move with intent.

06
ReactNext.jsTypeScriptTailwindFramer MotionVue
02 / Backend

APIs, data, and systems that stay fast as they grow.

06
Node.jsPythonPostgreSQLMongoDBGraphQLREST
03 / Ops

Ship it, host it, keep it alive without drama.

06
DockerGitAWSVercelLinuxCI/CD
04 / CreativeNew lane

When the product needs a story.

Motion, edit, and AI video — the creative side that sits next to the code.

CR
01

Video Editing

Cuts, pacing, sound — stories that actually land.

02

AI Video Generation

Gen tools turned into client-ready motion, not demos.

03

Motion Design

UI motion and brand films that feel alive on first play.

Always learning

Right now: AI/ML in product surfaces, WebAssembly, system design that doesn't fall over — and pushing how far AI video can go in real client work.

AI / MLWebAssemblySystem Design
03 / WorkSelected

Some things I've built.

A mix of client work, products, and experiments — some public, some kept behind closed doors.

A modern digital presence built for a real-estate business, focused on their brand, properties, and visual storytelling.

Visit site
04 / ClientsOut loud

Testimonials

What clients
actually say.

They came with an idea and a deadline. We shipped something real — and they still talk about it.

01 / Featured
Punit didn't just build a site. He got the brand, the properties, and the way we want people to feel when they land on the page. It finally looks like us.
J

James

Co-founder, QuestVD

02 / Note

“Clear thinking, fast shipping, and zero fluff. He treated the product like it was his own, which is exactly what you want when you're building something real.”

A

Aanya

Product lead, FinTech

03 / Note

“From first look to checkout, everything felt intentional. Our store finally matches the product. and customers notice.”

K

Karan

Founder, E-commerce

05 / ContactSay hello

LET'S
TALK.

A product idea, a role, or just a hello. I read everything.

Usually replies in under 24h